As Above, So Below is a play-by-post RPG based on the Dragon Age series of video games. Play takes place during the events of Dragon Age: Inquisition as our characters navigate cutthroat politics, tumultuous relationships, and the looming threat of a sky torn asunder. Set in a world of dark fantasy, we explore mature topics while crafting thoughtful and compelling plots focusing on OC stories with minimal canon involvement. We're an advanced RP for those who are comfortable with creative writing. 18+, 3/2/2, Faceclaims optional.
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Post by Amos Thibault on Aug 25, 2018 21:40:31 GMT -5
AMOS THIBAULT
"An honest man is a dead man.""
general info
CLASS ROGUE
GENDER MALE
AGE THIRTY-SIX
RACE HUMAN
ORIENTATION BISEXUAL
OCCUPATION MERCENARY
appearance
Amos is a fairly tall man, standing at 6'3", his build is fairly lean, trained to be speedy and dexterous. His hair is a fair auburn colour, and is usually kept swept back. He has some facial hair - though he usually keeps it clean and organized, even while he's wandering aimlessly. He's always been taught that keeping his appearance clean is important for first impressions, and as such he does not risk looking unsightly. He has a small tattoo in the corner of his left eye, something that he got done whilst drunk. There are a few small scars on his pale skin, though most of these can be covered up by his armour.
personality
POSITIVE - Well-Spoken - Outgoing - Reliable - Intelligent - Good at holding his ale
NEGATIVE - Egotistic - Apathetic - No Sense of Humour - Compulsive Liar - Envious
It's a good idea to be skeptical of Orlesians, and Amos is no exception. Despite being honest and trustworthy as a child, this has been beaten out of him in adulthood, and now the man finds it difficult to even be able to mutter out a word of truth. He can lie as easily as he can breathe, and can adorn any emotional appearance at a second's notice. It's been so many years since he's been able to talk candidly with someone that he's unsure how he would even act if he were to be honest. This also makes him quite adept at knowing when someone else is being dishonest, something that he usually exploits when he can.
Perhaps it's due to this that he's become so cock-sure. He believes in his abilities whole-hardheartedly, and this has led him to become somewhat egoistical. Should he meet someone who can out-smart him, he'll become irritated, and refuse to admit to himself that he's been out-played. While he does his best to keep this side of him from showing, there are a few times when he has cracked, and none of those times have been particularly pleasant.
history
Amos was the fifth - and final - child born from a Chevalier and a lesser noble woman. Growing up in Orlais meant that even from a young age Amos had to learn the rudimentary rules of The Game. His mother always ensured that he and his siblings be exposed to the "greater things in life", and for the most part, that meant growing up in a luxurious manor, and socializing with other nobles. Despite the lavish living environments Amos was a fairly unruly child. He disliked his mother - who would lie through her teeth if it meant a good social standing, he disliked his siblings - who always seemed to overshadow him, and he disliked his father - who was never around. Most who knew him as a child would've considered him melodramatic, and for good reason, he was always blunt, ruthlessly honest, and prone to throwing tantrums. This behaviour, in turn, caused for his family to distance themselves from him even more so, and at one point his mother even considered sending him away to the Chantry, in the hopes that they could mold him into a better man.
This, it turned out, was unnecessary.
His father's younger brother, a fairly lonesome man, expressed interest in helping to raise Amos. His mother, thrilled that Amos could be out of sight, accepted his offer, and at the age of thirteen Amos moved in with his uncle. His uncle - Gustav, was an unexpectedly welcoming man, and one who cared deeply for Amos. As it turned out Gustav could not have children of his own, despite always wanting them, and treated Amos as if he was his own son. Amos, in turn, grew fond of his uncle, who gave him attention and love. The two became inseparable, and Gustav was the one who taught Amos most of his combat knowledge. Gustav was of the mindset that much of Amos' pubescent aggression could be extinguished through combat training, and as such Amos spent much of time under the watchful eye of his uncle, training in the art of duel-wielding. With a new outlet for him to express his anger, Amos softened, and became much more sociable, often seeking out guests of his uncle, and speaking with them with a serene calm that he never would've been able to before.
Amos lived this life with his uncle until he was nineteen, in which an unfortunate twist would occur. As it turned out Gustav was not particularly well-versed in The Game, and much like Amos, preferred honesty to unending lies. This would cost him, as another noble who was affronted with Gustav and his behavior would take matters into his own hand. A long series of threatening letters (which Gustav often used as kindling), would turn into verbal threats, and finally, would result in Gustav's manor being torched. Amos had been out at the time, but by the time he returned home, both his uncle and the manor were nothing more than ashes.
The anger and sorrow that swarmed over him was unlike anything he'd ever felt before. At first he was furious at the men who had done this, but this soon morphed into a hatred for his uncle, a man who had been so naive and foolish that it had cost him his life. Still, Amos wanted to find the men who had done this, and extract revenge, not something easily done, but it gave him something to focus on as he dealt with his emotions.
By the time he moved back in with his mother, he was a completely different person. He possessed a frighteningly calm demeanor, and most importantly he became obsessed with The Game. This was partly due to the fact that this was the only conceivable way that he could avenge his uncle, but also in part due to the fear that he could make the same mistakes as his uncle, and suffer the same fate. His mother was overjoyed to be able to teach him, and Amos became engrossed in the lives of nobles. He learned how to lie through his teeth, how to smile or feign sadness on command, and how to navigate the nauseating world of Orlesian politics. By the time he was in his late twenties he was adept at The Game, and was in good standing with many noble families. This was also around the time that he tracked down the men who had been hired to kill his uncle, a small group of Chevalier deserters who were indebted to the man who had ordered the hit - Leopold Chéron.
Rallying a few of his family's most loyal guards to his cause he tracked down and killed the deserters, leaving them to rot. His ire than turned to Chéron himself, someone who Amos knew that he would be unable to take out in the same fashion. Instead Amos wished the man to suffer - psychologically and monetarily. It took a few more years, and many visits and negotiations for Amos to be able to get at Chéron. But a few rumors later, calling into question scandalous actives (with "proof" planted by Amos and his men), and the revelation that Chéron had worked with deserters, left the man in an unfortunate light. Realizing he'd been outplayed, Chéron ran into the Dales with a few of his retainers, and has not been seen since.
With that over Amos no longer had any goal. He was still twitchy, and longed for combat that could be not found in The Game, and he would - eventually - leave his home and remaining family behind, looking for a new purpose. Along the way he's picked up whatever bounty or contract he can, living off of what these jobs earn him. But this lifestyle cannot last, and sooner or later he'll have to find a new cause to become invested in.
sample
(From a couple of months ago)
Following someone in a crowded city wasn’t particularly difficult. Assuming that one kept to the shadows and blended in with the crowd, it wasn’t hard to follow someone without raising any kind of suspicion. Still, Castor took care to keep his distance from the foreigner, stopping every now and again to widen the gap between the two of them. As long as he managed to keep an eye on her from a distance, he would easily be able to track her throughout low-town. Especially given that she stood out in a crowd, and Castor noticed a few other sets of eyes drifting in her direction as she continued to move forward. Most of these people didn’t say or do anything, preferring to mind their own business. However, it seemed, that a couple of drunkards seemed to be willing to push their luck.
Given the commotion of the city, the mercenary was unable to hear what was said between the foreigner and the two drunkards. Though, by the looks of it, it seemed like they were trying to solicit her. Not uncommon in this part of town, one could often see wenches working the street corners in the eve. What Castor had not been expecting was the fact that this woman, clearly unwilling to give the men what they wanted, fought back, as if things couldn’t get much stranger.
Castor had never seen many women fight. Only men were admitted into the military, and most women were thought to handle businesses like cooking, sewing, or finances. Finding a soldier willing to teach a woman how to fight was a rarity. Perhaps it was different where this woman lived? That seemed to be his best guess, as it was clear that she was seasoned with her spear. To fight and kill your opponent was simple enough, but to be able to incapacitate them without lethal injury was not something most green soldiers could do. While he’d already been intrigued enough by this woman to follow her, this only seemed to deepen his curiosity.
This curiosity however seemed to get the better of him, and he found himself advancing in his pursuit of the woman, narrowing the gap between the two of them. He wasn’t exactly sure what he was planning to do once he found out where she was going. Was he going to see if she wanted to hire him? Simply ask about who she was and wince she came? There was no clear answer, all he knew was that the desire to follow her was intensifying by the moment. Perhaps this was overconfident of him, as it seemed that the foreigner had been spooked. Was it by him? He was sure that he’d been keeping himself silent and in the shadows. If she had been able to spot him, or was perceptive enough to recognize that she was being followed, then it was almost certain that she’d been trained professionally.
Hoping that his hubris hadn’t gotten the best of him, he slowed the pace of his tracking, only quickening back up to pace when he heard the sound of a cry in the direction of the foreigner. It seemed that, once again, she’d found herself at the mercy of the inhabitants of low-town. Castor faintly remembered seeing the urchins who were now speaking to the foreigner. They were a couple of brats who could often be found outside of pubs, hoping to bank on the happiness of the patrons before robbing them blind. Their schtick didn’t work on any sober inhabitant, but it seemed to be working well enough on the naive foreigner. He watched, without moving an inch, as the urchins attempted their petty extortion, before something apparently shattered, and they ran off.
Raising a brow, he watched the foreigner seemingly crouch down, and begin to pick something off from the road. Realizing that this would be a good opportunity to approach the foreigner, he moved as silently as he could towards her. When he was within a few feet he realized that what had broken was some kind of… wait, was that a shell? That seemed like an odd thing to have on your person, as Grendeng was relatively inland and most seas were at least a few days travel on foot. Was that her trade? He couldn’t see many people being interested in buying shells, but maybe they had some value that was simply unknown to Castor. Bending over, he picked up a small shard of the shell, before straightening back up and examining the small fragment. It didn’t look too special, only furthering his doubts that if she was here to sell that she’d be severely disappointed.
Keeping some distance between himself and the foreigner as he he moved, not wanting to spook her and be at the wrong end of her spear. “You normally get fooled by urchins, or were you just playing dumb for their sake?” It probably wasn’t the best way to start a conversation, especially if he was planning to learn more about this woman, but the words had already escaped his mouth by the time he’d realized it.
ooc info
☆ NAME Cybear
☆ OTHER CHARACTERS N/A
☆ FACE CLAIM N/A
THIS CHARACTER BELONGS TO CYBEAR.
MADE BY ★MEULK OF GS & THQ
Edited Aug 25, 2018 22:08:27 GMT -5 By RollForBluff